Showing posts with label plot. Show all posts
Showing posts with label plot. Show all posts

Sunday, March 17, 2013

70'S Whitesploitaion Buddy Cop Treatment

70's Blaxtiploitation and 80'S Buddy-Cop Movie (w/cliches) "Frantic Cutting”
Brought to you in High-Fidelity Mono-Sound™!
Its blaxploitation, but he is white and it's a buddy cop.


A cop, dressed in an open collared shirt and a leather jacket, WHITE THUNDER™ and his partner JET HURRICANE™, arrive at a “toy factory”. They are in pursuit of the asian crime syndicate lead by mob boss Hung Lo, who has been poisoning kids with lead paint action figures since ‘62. Thunder notices boxes being moved and Thunder stops. They exit the car. Thunder tells Jet that he can take on Hung Lo alone. Jet says he can try, he takes out two and loses to Dragon Wang Chan he dies because he is inferior. Thunder tries to open the door, but he can’t, he notices the shots but is too late. Thunder takes the badge and cut to next scene.

4 years later, and White Thunder’s loose cannon actions have resulted in the distribution of bootleg toys and that causes hundreds of kids to get hurt/sick. Black police chief Dreyfus calls Thunder into his office. He tells Thunder that he's a loose canon. He needs someone to keep him in line. Dreyfus tells Thunder that his new partner will be Panama Jack/Joe, an equally ego-centric detective. Dreyfus  explains that Panama is a straight cop that grew up in the ghetto and vowed to take crime off the streets. Thunder resists, however, and says that he only "flies solo". Chief Dreyfus says the partner is not optional. Either that, or Thunder loses his badge. Chief Dreyfus softens up a little and says that he knows Thunder still takes blame for his partner's death. This case has links to the unsolved murder. He calls Panama into the room. His feet can only be seen. The door knob twists, and as he walks in, he gets one look at Thunder and goes "heyll nah!" He explains to Thunder that he is as resistant as Thunder and he doesn't want to be partners either.

White Thunder and Panama stroll out of the office. Standing around the water dispenser is two other cops, Thunder’s rivals, Darrel Roebuck Marvin Searzinski, taunt the pair about their new partnership, with gay undertones. Thunder and Panama feel like separate entities.
In the car they talk. [CHARACTERIZATION]

Thunder barges in to the Hispanic informant’s house, who usually gives Thunder information in turn for letting him slide a little. Panama slyly just walks in. Thunder questions him, but he won't give in this time. Thunder going around the house and knock things over, sarcastically telling him things like “this looks like an expensive vase. To bad its broken.” Panama starts to disagree with Thunder on his ethics and tries to take the lead. Eventually the Nicaraguan guy caves when panama speak spanish and tells him where Hung Lo’s hideout is.
We cut to the lair of Hung Lo, Pier 69, Hung Lo briefs Dragon Wang Chan. He tells Chan that he must eliminate Thunder like he did to Jet Hurricane, he says Dragon Wang is his most loyal servant and trusts him to take care of White Thunder who has been on his case ever since.

While on the stakeout, they talk about Hung Lo. After they see crime they decide to sneak in.
They get to the hideout and Thunder wants to stick together. Unfortunately are caught after they fail in a kung fu fight. At shotgun point they are confronted by Wong and his henchmen. Thunder gets a "Thunder Sense" and looks at two of the henchmen. After a small looky loo, Thunder notices something isn't right. Suddenly, the two odd henchmen punch out the other henchmen, and Wong runs. It turns out that the 2 "henchmen" were actually agents undercover. They had to blow their cover to save Thunder and Panama, They are angry because they had been working on the case for 8 months infiltrating Hung Lo’s ranks.

Chief Dreyfus calls them into his office. He is furious and scolds them and calls them "irresponsible" and takes their badges and guns. Thunder suggests that he ask first to take them off the case. Panama says that the situation is "hella wack." Disgruntled but hopeful, they separate for a while.

One day Thunder gets a phone call: Dreyfhus has been shot. He calls Panama and they put aside their differences and decide to track down Hung Lo. They track Hung Lo to his new lair and try to arrest him, at which point Thunder's love interest, Destiny Jones, comes forth as a hostage of Wong's. As Dragon and Thunder are about to fight to the death and there is a flashback with Thunder running through the jungle and hears a man yelling in agony. Thunder runs toward the man and notices he is part of the Vietcong and in attempt to shoot him Thunder couldn’t kill wounded man so he rips a piece of his jacket/shirt and wraps it around Dragon’s eye. The final confrontation ends with Wong dying. The two have become friends, and they finally accept each other. Thunder gets the girl, and Panama goes on to become the police chief with the lowest crime rate in a century.

Tuesday, December 11, 2012

White Thunder Pilot Episode


The man who gets all the ladies, the man whose "Thunder" never strikes in the same place twice, who's faster than thunder, the one and only; 

White Thunder! 

Hailing from the streets of Harlem, Thunder is a smooth cat. Once a part of the Black Panthers, Thunder is trained in martial and weaponized arts. Now he must unravel his greatest foe: Hao Ciao Mein, the Asian crime lord who owns a monopoly of Italian Noodle shops across South Central LA.

Sunday, December 9, 2012

EL CAMINO Short Trailer 2


Henry Gyles is  photojournalist who's down on his luck. His boss, whom was once his friend, continually puts him on murder cases relating to the mob boss Douglass Mclafferdy. When Mclaffeddy is killed, he returns to town and his boss, Hammond, gives him the case to write up. It requires him to go and talk to Mclafferdy's 2 year wife, who has since reverted to Ms. Janice Wetherby. Seeing nothing more than another murder case, he refuses the job. As he is about to leave the office, Hammond that secrets may be fatal, and that Gyles doesn't want that guilt on his hands. Knowing that the poor widow may be sent to be interrogated, tortured  or even killed by the mob, Gyles takes the case, not knowing something sinister lies ahead.

Tuesday, August 21, 2012

Mad Max 2: Sequels Aren't Always Bad

The Road Warrior tells the story of a man named Max, a lone wanderer in a nuclear wasteland build on gasoline. People have moved away from the cities and into this desolate wasteland. Max comes across a oil refinery,in the midst of a war. A group of people defend it whilst a bloodthirsty motor gang has them under seige.

In light of the announcement that another Mad Max film was coming, Mad Max: Fury Road, I decided to pick this film because it was one of my favorite movies in terms of set and character design, which I find much interest in. The sheer influence this film has had on the post apocalyptic genre, not just in film, but the lucrative video game market as well, also urged me to review it. I wanted to show people the movie that influenced some of their favorite games and movies, from Borderlands to Fallout To Heartbreak Ridge to even a 2Pac album. Filmmakers Guillermo Del Toro, David Fincher, James Cameron, and Robert RodrĂ­guez have cited Mad Max 2 as one of their favorite movies.
Mad Max truly portrays the time period it was made in. It was a time of gas prices soaring to an all time high, Trucker movies were all the rage, and no CG meant all practical effects and stunts. These are all beautifully executed, and even now Mad Max stands the test of time and is considered one of the greatest stunt movies of all time. For example the final chase scene of max defending an oil tanker truck from multiple cars includes stuntmen hoping from car to car, onto the truck, falling off and being crushed, riding on the outer part of the truck at high speed.
Mel Gibson (in one of his earliest roles) plays a superb max, supported by a wonderful Bruce Spence as the air captain. The characters are all memorable in some way; the tricky scoundrel in his gyro, the strong captain Papagello, the insane old man/genera ( who has a samurai sword)l, the old and wise woman, the young “sex appeal” and the feral boy. The production design of this movie is amazing, probably the defining feature of the film. The cars , the the costumes, and even the landscape itself have a character of their own. The score of the film is by Brian May, and it is of an archetypical "fantasy-late 70's early 80's" sound, even having some visceral quality of the ET score. The film is set in the Australian Outback, which is perfect for a post apocalyptic action movie based on vehicle combat. The cinematography of this film is breathtaking. When you first switch from the full screen intro to anamorphic widescreen, you know an epic movie is about to unfold, on par with Dorothy’s change into technicolor.

Every film has its flaws. In Mad Max these prove to be minor with substance, rather average than lacking of. These average traits include average lighting, which works but doesn't impress, which makes sense for an action movie.
In conclusion,Mad Max is a stunning work of art that influenced many IP’s of today. It’s gritty texture, it’s stunning visuals and unique production design make it one of my favorite films of all time. It is a “classic” but by no means is it boring. It a high octane action movie on par with any one made today. 30 years later it hasn't lost it’s touch, and i with gas prices skyrocketing once again, it hasn't lost its core message either I give the film a 10 out of 10. It is a must see movie that might inspire you as well.

Monday, May 14, 2012

Commentary on "A Soldier Apart"

We chose to work on this idea because everyone else just "went with it" and just said yes to my treatment, a process I dislike. With this project I really wanted to make a scifi action flick while exploring underlying themes of corruption, and fascist governments (that parallel our own), combining themes from the genres I researched on (scifi, propaganda) and mix it with my partners' common genre (war/action). This final idea called for less time based scifi like I had imagined, and more war. I felt this was not a good choice, but due to restrictions on, ironically enough, time, many ideas in the original plot did not make it through the first few drafts. In order to balance the mindless action  I felt the project needed strong dialogue, and I really wanted top include a well lit  conversation scene.


  1. Research and concept development related to your area of responsibility.
I was Director, Editor, and Prop/Costume Management/Design on this project, "A Soldier Apart". I chose these roles because I am usually the one who takes charge of production and then edits, as Gino is the one who usually tries to cope with my perfectionist madness. I was prop/costume management/design because 95% of the prop guns, walkie talkies, and military garb were mine. I felt a deep disconnection from this project as it steadily moved away from my original ideas.

Find Makarov
  1. Research and concept development related to your area of responsibility.
I created storyboards from my cherished scenes: the interrogation scenes. This was done since they required lighting and we had a limited time in the library basement, so these had to be storyboarded to take advantage of time. I also really liked these scenes, as they were lit well and not shaky action-cam. I love old timey “on tripod” static shots, with simple backrounds. This scene was inspired by parts of the short film “Find Makarov.” I also chose to create a checklist for all the props used, so that nothing would be forgotten. http://www.youtube.com/watch?v=PgqmJRkrutI



  1. What challenges and solved problems arose in your area of responsibility. (Remember that by fully explaining the above, and by giving specific details about what you did, you are actually giving evidence that you actually worked on the project)
I had to deal with the prop/editing/cinematography and more or less directing part of the project, and thus, was quite a toll on my grades. From the prop master standpoint, I had to manage the 40+ props used on the movie and make sure everything was brought to the remote location, and a few times, we missed things. In the factory scene for example, Alex looses his earphones when he slides underneath some crates. We decided that the audience wouldn't notice, but, did you? As Director, I had to coach actors, however, Alex Sqoicia, playing General Hammond, had prior theatre training, as well as Bryce Dillard. Alex Vargas and Alex Banerjee had the most important scene in the entire in the movie, when Alex gives his monologue. I had Barnett, of Paranoia fame, teach him a little on how to speak like a dictator. As editor, I had to handle constant crashes and setbacks in rendering. For example, in order to get the film out on its due date, it had to be exported in a mere 480p. Later I was able to bring in the full HD version at 1080p. As cinematographer, I had to cope with the constantly changing light of the canyon. In all it took 3 days (4 with the scout day) to shoot the scene. This presented many challenges,as the scenes were shot out of order, and some scenes are obviously shot at sun down, while other are shot in the twilight between full sundown and “behind the mountains” sundown, which I must say does benefit the filmmaker. Also the running shots were difficult to frame as I had to run with the actors as well as cope with the “Jello Frame” sensor of DSLR’s, the only reason I used the DSLR was to achieve a wider angle than my HDV camera, thus lessening apparent camera shake.
In camera "Jello"

  1. What areas of production do we best see the application of your artistic style and influence in the project? Explain why is this significant and relevant.
I believe that the two biggest applications of my influence and style were in the color grading and interrogation scene lighting (particularly on the General, played by Alex S.). In the color grading, I tried to convey the over-grade of the footage in order to symbolize the fanciful and unreal sense of scifi but also the world that it takes place. It is a world of secrets and government deception, a place where everyone is shrouded by these colors, and bound to them and their allegiances. In the color grade of the interrogation, cold, distant, empty, trying to add the the atmosphere that wasn't there, the emptiness. In the forest I had to match the over grade, so I did a green color because it seemed appropriate, as the only other color you can grade footage effectively beside blue and green is red, and hat would not have been appropriate. In the lighting of the scene with Alex, I really wanted to go overboard and have a very dramatic opening shot. This would set the high Fidelity tone of the visuals for the rest of the movie. I really like classical filmmaking, not to watch but to record, and the motionless shot was my child. I also love silence in films. It really allows you to explore the environment in which the characters are in without actually showing or talking about it.


  1. How the group solved problems that arose on the film as a whole. (You may, if you wish, detail problems in this section that arose because someone on the shoot had problems, was undependable, and did no work. However, the first question I will be asking you is, “Why didn’t you go to that person and tell them that they were not contributing enough, or help them work on skills that they found difficult.”)
In all, 2 weeks of hell were used to shoot the film, mostly at remote locations with alot of gear and costumes in a “Tatooine”-esque shoot wherein nothing worked and multiple props broke due to actor carelessness of things that I bought with my own earned cash, suffice to say, over $120 in possible damages was lost. My group mates all worked very hard, devoting time, locations, and a lot of effort to the cause. However, I feel that Gino, despite working very hard, had a similar disconnect with the project like I did, albeit to a greater extent. He simply wanted to get in done and over with, which I can not fault him for. Of all films I’ve ever made, this was the first time every person has shown up on every day of shooting. Overall, I think my groupmates did a superb job and should not be denoted because of this great effort.

1. Critical Evalutation

I thought, overall the film was a flop. It had it’s good moments, in fact some great moments, however it did not reach the production value I wanted  in some places, and did not tell the story that I wanted either. Rather it became a monster, that turned into a special effects shootout that just might have ruined the next generation of Art of Video’ers. Let me explain. They, in seeing the film, must want to make their own film with guns, despite the “Granny Rule” in place. We broke the rule, and we were supposed to be angelic “Advanced Kids” and be role models. I didn't want this to happen, I really didn't. However due to lack of time, We had the cut the story and the time travel element all together. But I digress.
I felt the film had a lot of potential, however, it had almost no plot and what plot it did have were subject to confusion and misunderstanding. It was more violent then it needed to be and had crappy sound effects, which added to the cheese. I believe that the film should have just not had a forest scene at all, and instead been focused on th relationship between the rogue and the soldier, with more choreography in the Warehouse scene. The ending monologue could use improvement and the actor choice could have been better also. The visuals were pretty solid, with grading and effects looking just fine. In all, I believe it to be a learning experience: dealing with mass props, extras, remote locations, and most important: have a story!

Monday, February 27, 2012

Oral 4

1. What was you rationale for choosing this selection?
I chose this selection because it shows the main ideals of the society it is a propaganda for: a society that is militaristic, diverse, yet ultimately flawed, as the invasion is also. The invasion scene also has symbolic qualities that add to its meaning. The troopers run directly into the warzone without any kind of support or cover. This symbolizes the ultimate devotion and unquestioning allegiance they have to the Federation I also chose it because it is a pretty good action scene that drives the rest of the plot. Without the failed invasion of Klendathu, there would be no reason to invade the other planets near it within the Arachnid Quarantine Zone. Thus, no Brain Bug and/or resolution to the plot. Due to these qualities, the scene perfectly represents the entire film and society that it portrays.

2. How does the extract relate to the film as a whole?
This part of the film is the first actual combat between the Mobile Infantry and the Arachnids. This is the first time that Johnny Rico find himself individually actually engaged with the bugs, as well as wounded. He is fresh out of bootcamp but is still enthusiastic about going to the bug world.The battle results in heavy causalities and the loss of much of the fleet. It’s main purpose thematically is to create hatred in the audience towards the bugs, as well as establish that the troopers, and the Federation, are unprepared for the horrors of war.

3. How is this film constructed according to narrative/story being told?
The film follows the usual 3-act structure and uses dramatic and sub plot elements. The dramatic is the overlying plot to win the war that eventually leads to the capture of the brain bug, while a love triangle (more of a square) forms between Johnny, Dizzy, and Carmen, all while trying to stay alive.

4. Is the narrative organized by plot or time sequence,character driven vs. plot driven?
The plot is time driven, as the events take place in chronological order, and it is mainly character driven, as there is no main goal, other than to win the war and follow orders, and the decisions of the characters (specifically Rico) is what motivates the plot. The brain bug, the main goal of the protagonists, is not discovered until three fourths of the way through. Of course, at the beginning of the movie, we see the battle of Klendathu from the perspective of the News Broadcast, and thus how the public sees it. This takes place (plot-wise) before the events of Johnny's graduation, and thus can be considered organized by plot, as well as by time.

5. Does the film use other principles than narrative sequence as a structure (for instance, an argument?
The film tries to be as streamline as possible, does not create conflicts between characters, rather, it creates conflicts between humans and bugs.

6.What is the nature of our engagement with the story or characters?
We see similarities between us in the Mobile Infantry, and we see the humanity. This is exemplified by the bugs who are very dissimilar to our own, very alien. We sympathize with the Mobile Infantry because they are human, despite the mass genocide committed against the Arachnids. We side with Johnny Rico, as he has lost his parents, and we feel that the bugs wronged all humans and should be brought to justice. However, in one of the news broadcasts, the topic is brought up of the bugs being "provoked by humans entering their natural habitat." This slightly reveals that the truth may be hidden by the Federation, and that our sympathies are all misinformed.

Thursday, February 23, 2012

PARALLEL
Predestination paradox
A short film treatment
Do not edit, add comment

Summary for Understanding
A boy chooses to do something. But then someone dies. He tries to go back in time and change it. But then he contributes to the actual death. The he must go back in time once again to stop himself from even contributing to the future. In the end he returns to the beginning.


A man is shifting in and out of conscienceless he sees a watch... He cant believe what he sees
The same man is sitting on the ground in his garage. His friends are around him asking Jim, that is his name, if he was ok. They said that they only wanted to play around but they didn't mean for him to fall.

Jim Buscher lives a simple life. It is the near future and the “Time Age” is dawning. College graduates are making portable low power time machine-devices in their garages. The US government has already started making some, but they are large and unwieldy and have been restricted and classified until about 4 years prior. Parts for their time machine are abundant, such as the Krasnikov tube and the Tipler cylinder, along with new advances such as the Dyson Sphere Emulator. The late Steven Hawking agrees that with these innovations, time travel is not only feasible, can be even proven on a large scale.

In his garage, Jim had created a portable time machine with his two exceptional nerd friends, Thomas and Ridley. They are so excited, that they device to test it out, not thinking that it may be fatal. Excited, they decide that Thomas should go in. When he does, he return in a dying state and looking older, almost instantly. He says that he tried to transport himself to the time before they invented it, but he miscalculated and ended up right after he left. He is also missing his Time Watch. Jim and Ridley are in shock. They don't know what to do. They have to shut the temporal portal to the past, the only way is return to the place where Thomas entered and stop him from ever opening it. If they try to call for help, the portal might open further and suck in the entire house. Eventually they argue over what they should do, but then they are both sucked in and sent into the temporal portal.

They they awake on a beach. A distant noise can be heard, but they pay no attention to it. In the distance, they can see a slight shine: The Watch.

They begin to fight over the watch.

During the fight, Thomas is mortally wounded and falls into the portal. Ridley and Jim realize what they have done.
In shock, they cant believe what has just happened. They decide that they must go back and stop them from ever creating the time machine.

Everything begins to reverse, and, after a series of cool fx shots, Jim is confronted with a test, give himself up for his friend or save himself. He ponders on his situation.

Finally, Jim decides. He throws the Time Watch into the portal as it closes, and he is thrown back and knocked out.

He awakes on the floor. His friends are crowding around him. We didn't mean to hurt you Jim. We were only playing a joke. We didn't mean for you to fall. It is then he realizes: He looks into his hand, and he sees the time watch still in his grasp.

Starship Troopers Analysis 2 and 3


  1. What are the institutional factors that may be important?
    1. as a production of a specific producer (i.e. Walt Disney), institution (Disney Studios), specific economic factors (Studio Film), or a political background? (U.S. politics 1959)
  2. What is the film’s historical significance?
    1. as a document of its time?
    2. as a part of history of film?
III.  Socio-cultural context
  1. What is the film’s socio-cultural context?
    1. as a work from a specific country?
    2. As a work from a specific culture?
    3. As a work representing a specific part of its society?
    4. As a work made for a specific audience?
    5. As a work made for a specific reason?

During the time when the film was made, we were currently fighting in the Iraq war. It was also the year when Osama Bin Laden declared war on the free world. It mocked the news that constantly assured us ‘We’re winning were winning!” as during many other wars that we seemed to be losing , like Vietnam, or Iraq. The similarities don't stop there, however, and the parallels between Vietnam, War on Terror, continue to compile. That the Troopers fight in a desert against bugs who hide underground in “bugholes” is no coincidence (Neither is the similarity between “Arachnid” and “Iraqi”). From Paul Verhoeven’s view, the film is a mocking of fascist society by over exaggerating its features to point out it’s insane ideals. This was due to his early childhood filled with Nazi’s violence and discontent with the Allies (being born in the WW2 Nazi-occupied Netherlands). Daily, allied bombing raids left dead in the streets. Conversely, Ed Numeier wrote the film as a parody of US involvement in guerrilla wars and absurd international policy, himself being American. This is primarily why every actor recruited is “American,” yet they live in Buenos Aires. This suggests that the whole world has been Americanized, parodying our aggressive American expansionism which the US government is constantly trying to justify. Even the news reporter suggests that maybe the bugs attacked them because the humans expanded into their territory, and they felt threatened. Unfortunately, Starship Troopers was marketed as a action B-movie, and the audience that attended saw it as such. Intellectuals failed to see the deeper meaning as the failed to be attracted to such a “mindless” movie.

Saturday, January 21, 2012

Genre in Film

In film, movies of certain genres conform to the genre conventions of there stereotypes. There are stereotypical characters, dialogue, dress, and setting, visual style, and stereotypical situations.







Bond is an agent of the British secret service that is called to defeat a criminally mad mastermind that is about to pull a worldwide crime. Using high tech gadgets and fast cars, he manages to save the world and get the ladies as well, all while wearing remaining suave and in a suit.
He travels around the world to exotic locales, nifty gadgets and ingenious toys (provided by Q Branch) to combat evildoers, fast-action suspense and audacious stunts, and gorgeous scantily-clad sexy women. The action-oriented, sophisticated and skillful agent, with a taste for fancy clothes (often tuxedos), dry vodka martinis ('shaken, not stirred') and cars (Aston Martins and BMWs), battled various types of eccentric, deadly and infamous criminals who planned to assault the world.
Most Bond movies focus on either a secret worldwide crime syndicate, or the Cold War, and even in Goldeneye (1995) after the fall of the Soviet Union, is based on the premise of soviet weapons and rogue soviet generals. By its own right, it is a anti Communist films series.
Characters in Bond usually include, the bad guy, Bond, the crony henchman with a special trait, and the Bond girl. Usually a damsel in distress, in recent films women have joined the ranks of Bond and shooting up bad guys of their own. Everyone tries to dress as suave as possible, Bond wears a suit and even bad guys wear uniforms or suits. You have smooth talking Bond (shaken, not stirred) and the equally smooth talking mastermind. In a mix of kung-fu and gun shootouts, the action is driven usually in chase scenes, eventually coming to car chases.
Faced paced cuts and typical "action cutting" applies.
Post Apocalyptic/Dystopian Scifi

***
Terminator SeriesMad Max SeriesWaterworld



A human character lives on after the destruction of society, whether physically or physiologically. He usually has experienced the apocalypse (John Connor/Max). Most post-apocalyptic films comment upon the negative effects of advancing technology. For example, in Terminator the “Machines” have taken over the world, criticising our over reliance on machines. In “The Road Warrior” man’s increasing reliance on oil caused a nuclear holocaust and alternatively in Waterworld pollution caused the polar ice caps to melt. Post-Apocolyptia films also usually deliver uplifting moral lessons of sacrifice such as Max sacrificing himself to the raiders to draw them from the people with gas, or Sam Worthington in Terminator Salvation giving his heart to John Connor or the T-100 in T2. Some even “provide a 'how-to' in terms of survival skills.”
In these types of films, there is usually a main character with some knowledge or something that differentiates him form everyone else. In Mad Max, Max was once a police officer and the gyro captain can fly in his small helicopter. In Waterworld Kevin Costner can breathe underwater and in Terminator John Connor is part off a prophesy and thus can not die because he must fulfill the future.
Most of these films have large-scale special effects. A persevering hero or heroine called upon to lead the struggle against the threat, and many plot-lines affecting multiple characters. In many cases," the 'evil' or 'selfish' individuals are the first to succumb to the effects" of the Apocalypse .(Greencine)
Vietnam Era War Films
***
Apocalypse NowFull Metal JacketThe 9th Company

Many Vietnam war era films are actually anti-war films. Even movies like “Alien” made around the same time were
symbolic of the war influenced by current ideals, in Aliens, marines in a foreign land fight a hidden enemy in a freaky
grizzled environment. In contemporary war films, the plot usually follows a main character who is called to fight in a war
that he is at first enthusiastic about but later he realizes he does not want to fight any longer.
It seems to be a cliche when a character talks about his life before or after the war, he usually will die very soon, unless
he is the main character in the beginning and middle of the plot.
Uusually, a group is either left to make a last stand or
In war movies, characters are usually classified by the gun they carry, such as  in Full Metal Jacket, the
character with the heavy machine gun is a blunt, crude typical "muscle" character.
Military dress also classifies characters, especially in Vietnam films. Characters with no sleeves and just vest
and muscle are usually the experiencede members of the squad, and ones with alot of gear are usually the
rookies.
I included "The 9th Company" despite that it was a recent film because it is based on the same era as the
Vietnam films.
As for camera and cutting, War films tend to use gritty, shaky cameras adn fast custs to accentuate action.



Tuesday, October 18, 2011

Short Film Treatment: Parallel



PARALLEL
Predestination paradox
A short film treatment

A boy chooses to do something. But then someone dies. He tries to go back in time and change it. But then he contributes to the actual death. The he must go back in time once again to stop himself from even contributing to the future

A man is shifting in and out of conscienceless he sees a watch... He cant believe what he sees
The same man is sitting on the ground in his garage. His friends are around him asking Jim, that is his name, if he was ok. They said that they only wanted to play around but they didn't mean for him to fall.

Jim Buscher lives a simple life. It is the near future and the “Time Age” is dawning. College graduates are making portable low power time machine-devices in their garages. The US government has already started making some, but they are large and unwieldy and have been restricted and classified until about 4 years prior. Parts for their time machine are abundant, such as the Krasnikov tube and the Tipler cylinder, along with new advances such as the Dyson Sphere Emulator. Carl Sagan and  the late Steven Hawking agree that with these innovations, time travel is not only feasible, can be even proven on a large scale.

In his garage, Jim creates a portable time machine with his two exceptional nerd friends, Thomas and Ridley. They are so excited, that they device to test it out, not thinking that it may be fatal. Excited, they decide that Thomas should go in. When he does, he return in a dying state and looking older, almost instantly. He says that he tried to transport himself to the time before they invented it, but he miscalculated and ended up right after he left. He is also missing his Time Watch. Jim and Ridley are in shock. They don't know what to do. They have to shut the temporal portal to the past, the only way is return to the place where Thomas entered and stop him from ever opening it. If they try to call for help, the portal might open further and suck in the entire house. Eventually they argue over what they should do, but then they are both sucked in and sent into the temporal portal.

They they awake on a beach. A distant noise can be heard, but they pay no attention to it. In the distance, they can see a slight shine: The Watch.

They begin to fight over the watch.

During the fight, Thomas is mortally wounded and falls into the portal. Ridley and Jim realize what they have done.
In shock, they cant believe what has just happened. They decide that they must go back and stop them from ever creating the time machine.
Ridely goes to the present, while Jim goes to the past.
Everything begins to reverse, and after a series of cool fx shots, Jim is confronted with a test, give himself up for his friend or save himself. He ponders on his situation.

Finally, Jim decides. He throws the Time Watch into the portal as it closes, and he is thrown back and knocked out.

He awakes on the floor. His friends are crowding around him. We didn't mean to hurt you Jim. We were only playing a joke. We didn't mean for you to fall. It is then he realizes: He looks into his hand, and he sees the time watch still in his grasp.

Monday, September 19, 2011


A Character in Time: Jeff Williams, Watch Store Clerk

Jeffery Renaynay Williams always hated time. To be more precise, he hated his constant lack of time. Jeff was mildly wealthy, but greedy man. He was so caught up in his work he barely spent any time on anything, or anyone, else in his day. Ironically enough, Jeff was also owns a watch store. One day, by chance he meets a old man who wishes to see his watches. Jeff is really stressed but reluctantly says OK.  After looking a lot at his watches, the man utters but one reply: “I see you have watches, but do you have the time?” After looking at the man strangely, Jeff is bewildered and thus buries himself back into his paper work.

Hours later Jeff sees the man has returned. “Have you got the time?” asks the old man. “Yea.. 7:50. If all you’re going to do is stand around and waste my time, don’t. Got it?” “JEFFERY WILLIAMS. YOU HAVE FAILED YOUR TEST.” “What test?” “The test to become a Master of Time.” “The test to become a Master of Time?” Jeff then had the divine revelation that he never spends enough time with his family. He has a flashback to when he was raised with 6 siblings in a bad part of town. Then he has a flashback about his wife and child, who is growing up without a father (Jeff lives somewhere else because of his job most of the year). He realizes that he should stop worrying about money so much. He thinks that maybe if he hadn’t learned, they would have to go on this whole adventure with chase scenes and action, with a  subplot about side characters romance, but dismissed the idea as childish play, and shooed the man from the store.
He moral is don’t spend all your time worrying about money. Greed is a bad habit that is hard to loose.